I design products that reduce friction and drive measurable outcomes. From zero-to-one builds to hypothesis-led experimentation at scale. Formerly PrettyLittleThing, 7 years.

Users were dropping off at listing due to effort. I designed a flow that reused existing purchase data to remove friction and make selling feel as easy as buying.

A concept redesign focused on restructuring a grid-heavy experience into clear, intent-driven journeys.

Scenario-based learning product teaching product thinking through real decisions.

Introduced in-context interactions that preserved flow and improved conversion across tests.
Pinpoint where users struggle, hesitate, or drop within a journey. Not only at obvious entry and exit points.
Use concepts, flows, and early testing to understand what improves the experience before committing to a build.
Design solutions that feel intuitive and lightweight, grounded in real user context rather than edge cases.
Carry insight from one test into the next. Small interaction changes accumulate into system-level impact over time.
I am a senior product designer with 7 years shipping across e-commerce, mobile, and internal tools. My focus is on reducing friction, preserving context, and turning small interaction changes into meaningful product impact.
At PrettyLittleThing I owned design independently across core journeys, built and evolved the design system, and progressed from UX Designer to Design and Experimentation Manager.